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By Nevin B. Scrimshaw, James Vogel (auth.)

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Extra resources for An Introduction to the Commodore 64: Adventures in Programming

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Don't forget to press [RETURN] when you have entered or edited your new value. By the way, a good time-saving trick is to type RUN at the top of the screen. Then you can simply press [CLR/HOME], bringing the cursor HOME after entering your new value, and [RETURN] to RUN your variation. 53 Clear the Chip Line 10. As we have seen, memory always holds a lot of leftover information so it's a good idea to start each sound program by clearing the SID chip memory. SID is organized much like the VIC II in that a section of RAM addresses (54272-54296 inclusive), serves as a SID switchboard.

Does your program run but give you only one brief sound? That could happen for many reasons. Try this: On a new line, type LIST -100 and [RETURN]. LINE LISTING Now you should see displayed on your screen all the lines from 0 through 100. Typing LIST plus a minus sign before the line number LISTs all the lines up to and including that line - here, the first section of your program. 21 Before going on, let's go over other ways of LISTing. On a new line, type: LIST 100- This gives you a display from Line 100 to the end of the program.

But you'll also notice that Line 250 is still there; it will stay the same until you enter a new Line 250. Do this by typing: 250 DATA 14,24,7,12,3,134,150 and pressing [RETURN] at the end of the line. To check your change, LIST the program again. Now add the following, pressing [RETURN] at the end of each line: 260 DATA 14,24,7,12,3,134,150 270 DATA 14,24,7,12,3,134,150 280 DATA 11,218,5,237,2,246,1000 RUN Let's put a silence between the two phrases. Add: 245 DATA 0,0,0,0,0,0,750 Press [RETURN], now LIST.

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